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E3 11: Kingdoms of Amalur: Reckoning Steps up to the Plate

by on June 10, 2011 at 1:50pm

Until this week I had sort of dismissed 38 Studios and Big Huge Games new IP: Kingdoms of Amalur: Reckoning. Admittedly, I haven’t been a huge fan of the western developed fantasy RPG. I played about an hour of the first Dragon Age and quickly decided it wasn’t for me. However, after watching the trailer above I started to get that itch. We often talk about how some of us buy games to fill an empty genre slot we have in our game catalogs. Right now I don’t have a fantasy RPG in my collection that will scratch that itch.

Kingdoms of Amalur: ReckoningJustin L. described it best when he said that Reckoning looks like the game Fable should have been and I couldn’t agree with him more. I love the fact that it is going to be an action RPG ¬†where you can actually juggle enemies if you chain your attacks correctly. Layton Shumway over at Bitmob, describes Reckoning as “a perfect balance between the hardcore, do-anything game world of Oblivion and the high-tempo action of something like¬†Kingdom Hearts.” If that doesn’t whet your appetite at all, than you probably aren’t interested in any kind of RPG.

Kingdoms of Amalur: Reckoning will be hitting stores sometime in early 2012.

Sources:

Giant Bomb
Bitmob

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