Catherine: A Game of the Year – The Cursed Checkpoint #102
Brandon recently selected Catherine as his personal game of the year for 2011 and Justin can’t resist picking his brain to find out just what was so special about this humorous and mature puzzle game.
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The Cursed Checkpoint is a topical video game podcast focused on discussions and interviews about a single video game, genre, news headline, or industry story. It features a rotating cast of up to 3 members of the Horrible Night writing staff and/or video game industry professionals.

Good game or great game?
Episode Background
After Brandon’s glowing review of Catherine was followed up by him bestowing 2011 Game of the Year honors to the title on his personal Top 10 list, I (Justin) was more than a little intrigued having written the game off around its release. We dive into the details of Catherine’s story, puzzle mechanics, and make or break moments, thankfully, without spoiling it.
This episode is recommended for anyone who has played or has had an interest in playing Catherine, puzzle game fans, anime fans, gamers who appreciate story, and those who have played and enjoyed any of the fine Japanese games that Atlus lovingly publishes for us.
Show Notes
Cast: Justin L, Brandon
Runtime: 30:42
Games: Catherine
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One draw to the game that doesn’t always get mentioned is the old school scoring and trophy system. Finishing the level progresses the story, but you are rated on how well you made your way through it. Completing levels with the highest rating unlocks levels in a different game mode as a reward; then playing these levels lets you compete on worldwide leaderboards.
That is something we didn’t really get into which was the multiplayer aspect of it and the unlocking reward system. Thanks for the catch.
Multiplayer, too?! I guess I just assumed if there was any, there would be no draw.