Posts by Andrew Cooper [ 27 ]

City in the Sky BioShock Infinite Trailer Will Erect Your Dysfunctional Gamer  

City in the Sky BioShock Infinite Trailer Will Erect Your Dysfunctional Gamer

It’s no secret that BioShock Infinite is one of the most anticipated games of 2013, and continues to tease us with trailers to hopefully dilute our feelings of disappointment that have grown with every release date push. I have a love/hate relationship with these trailers.  I know I’m excited about this game. I know I’m going to play it the day it comes out. I don’t want to ruin it by seeing half of the game through the eyes of [...]

coopopolopolis’s Games of the Year 2012

coopopolopolis’s Games of the Year 2012

As a father, game time is a unpredictable and spontaneous. You play when you can, whenever you can. I rarely even play 10 different games in a year, let alone 10 games that came out that year. As a true Backlog Commando I try to not leave any of the good ones behind. It might have not come out this past year, but here are the 10 games that that were graced with my golden trigger fingers in 2012. coopopolopolis’s [...]

E3 12: Dead Space 3 Trailer

E3 12: Dead Space 3 Trailer

There aren’t very many games out there that can make a grown main soil himself. The original Dead Space is one of the leading contenders. I’ll openly admit that I jumped like a little girl many times through my first play through, and loved every minute of it. EA started off their press conference with a teaser trailer for the next installment in the series, Dead Space 3. The trailer didn’t show us a whole lot about what to expect, but [...]

Kid and Play: Prepare Our Future Gamers

Kid and Play: Prepare Our Future Gamers

We as gamers have a responsibility. A responsibility more important than trying to beat Battletoads, even though we all know it’s impossible. A responsibility to not only play games, but to keep this community alive. Many species face extinction every day, but we must power through and keep ours strong. It’s our duty to prep our little gamers, so that one day they can be as awesome as we are. It wasn’t long after I found out that the first [...]

Charlie Murder Trailer Promises Murderous Fun

Charlie Murder Trailer Promises Murderous Fun

While wondering the massive floor maze at Pax Prime ’11, one of my favorite surprises was stumbling across a little booth tucked away in the corner, showcasing a game that I didn’t even know was in the works. Ska Studios, famous for their ultra-violent beat ‘em up series The Dishwasher, change things up and goes all out arcade brawler with their latest title Charlie Murder. Charlie Murder is definitely a Ska game. It showcases the same hand-drawn style we’ve come [...]

Vanquish Review: Rocket Sauce

Vanquish Review: Rocket Sauce

Ever since the Locust Horde invaded Sera, it redefined the 3rd person shooter genre and introduced to us a tactical shooter that set a benchmark for games to come. Many since then have played off of this cover-based mechanic, each adding their own twist. Some were successful, while others crashed and burned with fist bumps and air guitars. Developer PlatinumGames brings us their fourth title, Vanquish, which can best be described as the secret love child of Gears of War [...]

The Horrible EP is Now Available

Just when you thought that we couldn’t give you even more of what you want, we load our 6 barrel sawed-off for a horrible shotty 2 tha face. The Horrible EP is here! You know the fantastic rock/chiptune themes that you listen to our podcasts for? I decided to go ahead and throw all of those up on my Bandcamp page so that you can enjoy them in their full uncompressed glory, or at least less compressed if you download [...]

The Dishwasher: Vampire Smile Reflex Review with Video Preview

With 4 hours remaining in the A Call To Gamers 24 Hour Charity Gaming Challenge, my final challenge was to play through Ska Studios‘ latest title, The Dishwasher: Vampire Smile, from start to finish. I knew that it was possible to make it through one of the story modes in under 4 hours, but I had no idea how good you had to be in order to achieve a time like that. The challenge for me was based from the history [...]

Speaking Code: Microsoft Ditches XNA in Windows 8… Sort Of

Our lovely friends at Microsoft made a lot of indie developers nervous last month when they decided to announce that XNA would not be supported in Windows 8. There wasn’t much info behind it, just a pretty vague statement that created a flood of questions. I was definitely surprised by this decision. It didn’t make sense to me why they would abandon something that seemed to be doing so well. Not only is this powering the entire XBLIG catalogue, it’s [...]

PAX Hands-on: Counter-Strike: Global Offensive

It’s been over 7 years since the release of Counter-Strike: Source, and while people have been begging for Half-Life 3, we are instead presented with the next addition to the family, Counter-Strike: Global Offensive aka CS:GO. Before PAX, I had mixed emotions about CS:GO. I haven’t touched a Counter-Strike game in years, and Source never really caught on with my crowd. We were all about classic 1.6 and Condition Zero. After wandering past the Valve booth a half a dozen [...]

Page 1 of 3123
Quantcast