Tag archive: pax [ 19 ]

Horrible Times #412: The Right Way to Play

Horrible Times #412: The Right Way to Play

It was really nice of PAX East to keep all of us who couldn’t attend so entertained throughout the weekend. Seriously, every time I cannot attend I commiserate with those who understand my pain, but it really did help that this particular show had a ton of news pouring out of it. I also understand if you couldn’t see passed the DuckTales Remastered announcement though, but Blizzard, Cards Against Humanity, Gearbox, XCOM, and Penny Arcade itself were all making waves. [...]

Horrible Newswire: Celebrate While There is Still Time

Horrible Newswire: Celebrate While There is Still Time

PAX Prime always signals the end of the summer gaming drought for me. The final hype before the big push into the major release months. Hats off to Konami for making its presence known this year, but MGS updates seem about as interesting as Final Fantasy updates these days. We wrapped up our monthly look at Death in Games and Cole cautions everyone to never let one review make up your mind for you. Last Week’s Headlines The World Ends With [...]

Shiniest Objects: Don’t Strain Yourself

Shiniest Objects: Don’t Strain Yourself

May begins and a few companies wake up to start building buzz towards E3 and their future game lineups. It should be a bit louder around here soon enough. We continue our promotion of Indie Game: The Movie by offering up tickets in a contest while Cole tries his damndest to find some honest and positive stories about how video games really effect people. Every day we are on the look out for the most interesting news items in the [...]

PAX Hands-on: Chasing Aurora

One thing that took me by surprise at PAX was the sheer volume of people constantly moving in my field of vision – my eyes literally got tired and my sense of equilibrium felt a little off, so it was nice to find respites from the visual onslaught. While perusing the games on the Indie floor, Coop and I noticed a small crowd of people perched on the edge of a couch, cheering like they were playing Mario Kart. We [...]

PAX Hands-on: Counter-Strike: Global Offensive

It’s been over 7 years since the release of Counter-Strike: Source, and while people have been begging for Half-Life 3, we are instead presented with the next addition to the family, Counter-Strike: Global Offensive aka CS:GO. Before PAX, I had mixed emotions about CS:GO. I haven’t touched a Counter-Strike game in years, and Source never really caught on with my crowd. We were all about classic 1.6 and Condition Zero. After wandering past the Valve booth a half a dozen [...]

PAX Eyes-on: Aliens: Colonial Marines

While it’s probably difficult to communicate how much I love the Aliens franchise on the big screen and in print, it’s not hard to express how I feel about its history in video games: with the exceptions of Aliens Versus Predator 2, Aliens (the Konami arcade game) and Aliens vs. Predator (the Capcom arcade game), there haven’t been any games produced from this universe that could even be referred to as “decent,” and whenever I think about that fact, it makes my heart [...]

PAX Hands-on: SSX

The game is still months away from release, but my stomach is already queasy from the wild ride the new SSX has taken me on. After a rocky first impression back when the game was subtitled Deadly Descents, SSX has recovered by rediscovering its roots. As I turned the corner and noticed the SSX kiosk at PAX, a lot of my initial fears vanished as the game did not look like an “extreme experience brought to you buy a highly [...]

PAX Hands-on: Vessel

You would think that outside of the PAX 10, it would be difficult to find quality indie games who managed to get space on the show floor. It turns out that the first indie game that turned our attention away from the major publishers wasn’t even in the PAX 10, although it easily could/should have been. Vessel is a wonderful new fluid physics based puzzle platforming game that problem solving gamers should keep an eye on. I’m ok with not [...]

The Horrible Show at PAX Prime 2011: Days 2-3

Justin, Justin, and Coop get their act together to wrap-up the final days of their PAX experience. With lots of games to cover from Rage to more of the PAX 10 there’s no time for jet lag to get in the way. Send in your questions to simon@horriblenight.com or @TheHorribleShow This show was recorded on Monday, Sept 29th fresh off of the plane and is the second of 2 PAX episodes of The Horrible Show. Show Notes Cast: Justin L, [...]

PAX Hands-on: A Flipping Good Time

Indie developers have an aura all their own, and that’s what draws gamers to check out The PAX 10 showcase of independent games. If those games weren’t inspiring enough, there’s another side to the PAX 10 where I enjoyed a great new 2D platformer and wished the developers luck with it in the future…only to discover that the game was made by students. While I loved my brief demo of A Flipping Good Time, I was absolutely floored to discover [...]

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